idk what to call this rn
~~game~~
enemy: |attack button or something|
inventory

how to play/info
experience
Equipment Experience is gained by damaging and killing enemies. Once equipment reaches a certain amount of Experience, it's Lv, or Level, increases. Equipment's power is linearly affected by it's Lv. Maximum Lv for equipment is 10.
potential
The Potential of equipment is measured in ☆s, from ☆ to ☆☆☆☆☆ being lowest to highest Potential. Potential can be raised when equipment is max Lv, with gold. Potential affects how much damage weapons do or the potency of charms.
rarity
When new equipment is purhcased, they are given a random Rarity that denotes the power of that equipment. Rarity is letter based, being F D C B A S, in order from lowest Rarity to Highest Rarity. Unlike potential, Rarity cannot be improved.
caches: getting new equipment
Caches have random equipment in them, and can be purchased with gold.
weapons
There are 3 different types of weapons: Swords, Lances, and Axes. Swords have balanced base damage and Lv scaling. Lances have lower base damage but it increases more per Potential. Axes have higher base damage but Potential does not raise the damage as much.
charms
Charms give bonus effects. Only 3 can be equipped at a time, and the effects of multiple of the same charm equipped stack.
mastery
Completely maxed out Equipment will increase Mastery by 1. Mastery can ony be achieved from unique Weapon's types and Rarities.